This time up on the Forge, I will put up proposed fits for existing and upcoming ships that I am aiming to do just one thing with them: Maximize Damage! I think they would suffer greatly in other areas, but put them together in a group and they will add a healthy amount of DPS on the enemy.
5. Sookie, Megathron-class Gallente Tech 1 Battleship
High Slot:
7x Neutron Blaster Cannon II (7x Anode Mega Neutron Particle Cannon I -lower end)
1x Large 'Solace' I Remote Bulwark Reconstruction
Mid Slot:
1x 100MN Microwarpdrive II
1x Faint Epsilon Warp Scrambler I
1x Langour Drive Disruptor I
1x Cap Recharger II
Low Slot:
3x 1600mm Reinforced Rolled Tungsten Plates I
1x Damage Control II
1x Energized Adaptive Nano Membrane II
2x Magnetic Field stabilizer II
Rigs:
3x Trimark Armor Pump I
Drones:
5x Ogre II (Ogre I - lower end)
Notes: Sookie brings the meaning to the term gank. With potential of over 1000DPS using tech 1 Anti Matter ammo, the initial concept relies largely as a solo gank ship, designed for quick duels. However pressed into fleets requiring Remote repping, we get the above fit. The issue is largely about cap and fitting, the added Remote armor rep quite a strain that cap would not last as long unless using very strict cap usage management. A more enduring fit could perhaps lessen the DPS in favour of a better endurance fit by reducing the calibre of guns.
6. Unnamed Deimos-class Gallente Tech 2 Heavy Assault Cruiser
High Slot:
5x Heavy Neutron Blaster II
1x Small Nosferatu II
Mid Slot:
1x Y-T8 Overcharged Hydrocarbon I Microwarpdrive
1x X5 Protoype I Engine Enervator
1x Faint Epsilon Warp Scrambler I
Low Slot:
1x Magnetic Stabilizer II
1x Power Diagnostic System II
1x Medium Armor Repair II
1x Armor Explosive Hardener II
2x Energized Adaptive Nano Membrane
Rigs:
2x Capacitor Control Circuit I
Drones:
5x Hammerhead II
Note: A more adaptible vessel, being cruiser class, I stil eschew tank in favor of DPS, though again lowering gun calibre could perhaps gain enough to fit a better tank. But as far as going solo, I at least can be satisifed with being relatively cap stable with this fit without the MWD on. DPS goes can over 500 easily, which is good for cruiser class vessels I suppose. The lighter weight for firepower could perhaps make it feasible for wormhole exploration.
7. Unnamed Astarte-class Gallente Tech 2 Command Ship
High Slot:
7x Heavy Neutron Blaster II
Mid Slot:
1x Y-T8 Overcharged Hydrocarbon I Microwarpdrive
1x Stasis Webifier II
1x Warp Scrambler II
1x Medium Capacitor Booster II (CapBooster 400 Charges)
Low Slot:
1x Amarr Navy Medium Armor Repair
1x Armor Explosive Hardener II
2x Energized Adaptive Nano Membrane
2x Magnetic Stabilizer II
Rigs:
1x Auxuliary Nano Pump I
1x Capacitor Control Circuit I
Drones:
5x Hammerhead II
Note: Essentially this is an enlarged Deimos, with relatively better cap balance and slightly higher tank with a whopping 800+ DPS, which is as high as some battleships would go for close combat. As with almost every ship of this section, this is about gank gank gank and gank and I suffer a bit on the tank, though still I opted for faction repper out of lack in powergrid and to boost the defense a little. Also lighter than battleships so I guess we can wormhole it, but this is quite specialized for being point and others repping it. The biggest problem here is even with that, it's hard to fit any good buffer due to its limited powergrid, even lowering gun calibre to Heavy Ion Blasters would only allow it to fit 800mm plates.
8. Cossette, Maelstrom-class Minmatar Tech I Battleship
High Slot:
8x Repeating Artillery II
Mid Slot:
1x X-Large Shield Booster II
2x Invulnerability Field II
1x 100MN Microwarprive II
1x Warp Scrambler II
1x Heavy Capacitor Booster II (Cap Booster 800 charges)
Low Slot:
4x Gyrostabilizer II
1x Co Processor II
Rigs:
2x Capacitor Control Circuit I
1x Projectile Metastasis Adjuster I
Drones:
3x Hammerhead II
2x Berserker SW-900
Note:
Yes, Cossette was feature last time as a mission runner, and even this will not be the last time she will be featured. She is so versatile after all. This is largely based on battleclinic fit, but modified slightly for Cossette's existing fit, and its about the only shield tanked gank I can get. Cap is not stable, so it will run dry eventually, though while it lasts, it offers the best tank of any ship in this section. Autocannons can't match Blasters I guess, and with these guns we get just about 800+ DPS with EMP L, but we can bolster that with faction rounds, or T2 rounds (Hail L can get us that lovely 1000+DPS). No room for remote rep so it is either solo or absolute point. But I do like this fit more than others :P
Monday, July 27, 2009
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hello... hapi blogging... have a nice day! just visiting here....
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